OctaneBench® 3.06.2 - 1x GT 640     1 result

Low OctaneBench Score

This card is not recommended for use with Octane, as it does not meet Octane's minimum performance requirements (20). #1
Maximum 13.12 Average 13.12
Minimum 13.12 Median 13.12

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GT 640 13.5 or 2.1
(varies by card)
View FAQ for more info.

Kernel Score #2 Weight #3 Sub-total
Info Channels120.101.19
Direct Lighting140.405.47
Path Tracing130.506.47
Total Score #213.12
This benchmark uses lower parallel samples due to VRAM limit,
score may not be representative of actual performance.
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels5.9412
Interior (by Julia Lynen)Direct Lighting2.8016
Interior (by Julia Lynen)Path Tracing1.2214
Idea (by Julio Cayetaño)Info Channels11.0513
Idea (by Julio Cayetaño)Direct Lighting2.7713
Idea (by Julio Cayetaño)Path Tracing2.5613
ATV (by Jürgen Aleksejev)Info Channels3.3711
ATV (by Jürgen Aleksejev)Direct Lighting1.8212
ATV (by Jürgen Aleksejev)Path Tracing1.5112
Box (by Enrico Cerica)Info Channels8.1012
Box (by Enrico Cerica)Direct Lighting1.9114
Box (by Enrico Cerica)Path Tracing1.6913
These values are calculated from the averages of all submissions and may not be representative of actual performance.

1 result

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).