OctaneBench® 2020.1 - 3x GTX 1080      3 results

Maximum 400.62 Average 399.41
Minimum 397.42 Median 400.62

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 1080 3 6.1 3.03.2 2.26

Kernel Score #2 Weight #3 Sub-total
Info Channels 405 10 % 40.51
Direct Lighting 408 40 % 163.35
Path Tracing 391 50 % 195.53
Total Score #2 399.40
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 235.67 457
Interior (by Julia Lynen) Direct Lighting 81.63 459
Interior (by Julia Lynen) Path Tracing 36.52 428
Idea (by Julio Cayetaño) Info Channels 253.87 295
Idea (by Julio Cayetaño) Direct Lighting 78.56 373
Idea (by Julio Cayetaño) Path Tracing 69.41 358
ATV (by Jürgen Aleksejev) Info Channels 154.58 492
ATV (by Jürgen Aleksejev) Direct Lighting 60.49 398
ATV (by Jürgen Aleksejev) Path Tracing 49.61 384
Box (by Enrico Cerica) Info Channels 246.75 375
Box (by Enrico Cerica) Direct Lighting 55.92 404
Box (by Enrico Cerica) Path Tracing 53.06 394
These values are calculated from the averages of all submissions and may not be representative of actual performance.

3 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than for good render performance.

Please note that cards must have a score of or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).