OctaneBench® 2020.1 - 1x P102-100      1 result

Maximum 184.14 Average 184.14
Minimum 184.14 Median 184.14

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
P102-100 1 6.1 3.03.2 2.26

Kernel Score #2 Weight #3 Sub-total
Info Channels 191 10 % 19.07
Direct Lighting 186 40 % 74.44
Path Tracing 181 50 % 90.63
Total Score #2 184.14
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 110.47 214
Interior (by Julia Lynen) Direct Lighting 37.02 208
Interior (by Julia Lynen) Path Tracing 16.95 198
Idea (by Julio Cayetaño) Info Channels 112.92 131
Idea (by Julio Cayetaño) Direct Lighting 35.16 167
Idea (by Julio Cayetaño) Path Tracing 31.37 162
ATV (by Jürgen Aleksejev) Info Channels 76.74 244
ATV (by Jürgen Aleksejev) Direct Lighting 28.47 187
ATV (by Jürgen Aleksejev) Path Tracing 23.87 185
Box (by Enrico Cerica) Info Channels 113.51 173
Box (by Enrico Cerica) Direct Lighting 25.22 182
Box (by Enrico Cerica) Path Tracing 24.20 180
These values are calculated from the averages of all submissions and may not be representative of actual performance.

1 result

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).