OctaneBench® 2020.1 - 1x GTX 1070 Ti + 1x RTX 3080 RTX ON      6 results

Maximum 677.10 Average 602.35
Minimum 539.75 Median 571.42

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 1070 Ti 1 6.1 3.03.2 2.26
RTX 3080 (RTX ON) 1 8.6 2020.1.5 X X X

Kernel Score #2 Weight #3 Sub-total
Info Channels 613 10 % 61.26
Direct Lighting 609 40 % 243.57
Path Tracing 595 50 % 297.52
Total Score #2 602.36
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 318.55 618
Interior (by Julia Lynen) Direct Lighting 119.52 671
Interior (by Julia Lynen) Path Tracing 56.39 660
Idea (by Julio Cayetaño) Info Channels 271.54 316
Idea (by Julio Cayetaño) Direct Lighting 93.38 444
Idea (by Julio Cayetaño) Path Tracing 81.92 423
ATV (by Jürgen Aleksejev) Info Channels 301.53 961
ATV (by Jürgen Aleksejev) Direct Lighting 106.27 699
ATV (by Jürgen Aleksejev) Path Tracing 90.72 702
Box (by Enrico Cerica) Info Channels 365.43 556
Box (by Enrico Cerica) Direct Lighting 86.08 622
Box (by Enrico Cerica) Path Tracing 80.03 595
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).