OctaneBench® 2020.1 - 1x GTX 1070 + 1x GTX 670      2 results

Maximum 173.59 Average 163.65
Minimum 153.71 Median 153.71

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 1070 1 6.1 or 6.1
(varies by card)
View FAQ for more info.
GTX 670 1 3.0 2020.1.4 and lower

Kernel Score #2 Weight #3 Sub-total
Info Channels 165 10 % 16.50
Direct Lighting 167 40 % 66.77
Path Tracing 161 50 % 80.40
Total Score #2 163.67
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 95.06 185
Interior (by Julia Lynen) Direct Lighting 32.97 185
Interior (by Julia Lynen) Path Tracing 14.56 170
Idea (by Julio Cayetaño) Info Channels 99.80 116
Idea (by Julio Cayetaño) Direct Lighting 31.98 152
Idea (by Julio Cayetaño) Path Tracing 28.39 146
ATV (by Jürgen Aleksejev) Info Channels 66.02 210
ATV (by Jürgen Aleksejev) Direct Lighting 25.61 168
ATV (by Jürgen Aleksejev) Path Tracing 21.46 166
Box (by Enrico Cerica) Info Channels 98.10 149
Box (by Enrico Cerica) Direct Lighting 22.44 162
Box (by Enrico Cerica) Path Tracing 21.54 160
These values are calculated from the averages of all submissions and may not be representative of actual performance.

2 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).