OctaneBench® 2020.1 - 1x GTX 1050 + 1x GTX 1060 6GB      1 result

Maximum 125.00 Average 125.00
Minimum 125.00 Median 125.00

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 1050 1 6.1 or 6.1
(varies by card)
View FAQ for more info.
GTX 1060 6GB 1 6.1 3.03.2 2.26

Kernel Score #2 Weight #3 Sub-total
Info Channels 129 10 % 12.95
Direct Lighting 127 40 % 50.66
Path Tracing 123 50 % 61.39
Total Score #2 125.00
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 75.75 147
Interior (by Julia Lynen) Direct Lighting 25.04 141
Interior (by Julia Lynen) Path Tracing 10.95 128
Idea (by Julio Cayetaño) Info Channels 77.27 90
Idea (by Julio Cayetaño) Direct Lighting 24.13 115
Idea (by Julio Cayetaño) Path Tracing 21.50 111
ATV (by Jürgen Aleksejev) Info Channels 51.57 164
ATV (by Jürgen Aleksejev) Direct Lighting 19.74 130
ATV (by Jürgen Aleksejev) Path Tracing 16.74 130
Box (by Enrico Cerica) Info Channels 76.75 117
Box (by Enrico Cerica) Direct Lighting 16.82 122
Box (by Enrico Cerica) Path Tracing 16.46 122
These values are calculated from the averages of all submissions and may not be representative of actual performance.

1 result

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).