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Bump and diaplacement

Posted: Wed Mar 31, 2010 1:06 pm
by yijian4515
I am a Chinese, my English bad sorry.
I would like to ask beta there are no Bump and diaplacement, then the official version will it? And lighting are what type.

Re: Bump and diaplacement

Posted: Wed Mar 31, 2010 3:46 pm
by radiance
Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance

Re: Bump and diaplacement

Posted: Wed Mar 31, 2010 4:26 pm
by yijian4515
Thank you,
I have another issue, which is Renderpass's.

Look forward! :D

Re: Bump and diaplacement

Posted: Wed Mar 31, 2010 6:14 pm
by andrian
radiance wrote:Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance
There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?

Re: Bump and diaplacement

Posted: Wed Mar 31, 2010 6:15 pm
by radiance
andrian wrote:
radiance wrote:Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance
There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?
as said i can't confirm it for now.
displacement is not easy to map to a gpu and it's not a planned feature for v1.0.
we might add precomputed/triangles displacement, that's not difficult, but you can already do this in a host 3d app.

Radiance

Re: Bump and diaplacement

Posted: Thu Apr 01, 2010 1:33 am
by yijian4515
original.. :roll: