The Camera project
Posted: Sun Oct 09, 2011 9:00 pm
Good evening/night/morning/day!
To train myself in modeling, texturing and rendering (and maybe get something for my portfolio) I started a project with the goal to model & render my 16 (!) cameras.
The first model was a super-8 video camera (seen here: http://www.flickr.com/photos/mr_chisol/ ... otostream/ & http://chris.hindefjord.se/blog/2011082 ... -animation)
The current camera is a old folding camera:

Full resolution (4200x4200)
It's just a test render (with boring HDRi lighting), but I rendered it for 21 hours (just because I wasn't home.. :?/ ) to 3000 samples (Pathtracing).
The round "table" is for the turntable/animation. The idea I had for a final image was to use a "woodfloor backdrop".
I tried PMC, but so far PMC hasn't played nice with me. With this model it gave a good render, but I preferred the pathtracing version (a little more hotpixels, but "cleaner" etc, in about the same render time).
What I have left to do is to setup some good lighting and finish the animation.
The style I'm aiming for on the renderings is crisp/advertisement-ish.
Modeled in Blender 2.59.
All comments/suggestions/thoughts/critiques are welcome!
To train myself in modeling, texturing and rendering (and maybe get something for my portfolio) I started a project with the goal to model & render my 16 (!) cameras.
The first model was a super-8 video camera (seen here: http://www.flickr.com/photos/mr_chisol/ ... otostream/ & http://chris.hindefjord.se/blog/2011082 ... -animation)
The current camera is a old folding camera:

Full resolution (4200x4200)
It's just a test render (with boring HDRi lighting), but I rendered it for 21 hours (just because I wasn't home.. :?/ ) to 3000 samples (Pathtracing).
The round "table" is for the turntable/animation. The idea I had for a final image was to use a "woodfloor backdrop".
I tried PMC, but so far PMC hasn't played nice with me. With this model it gave a good render, but I preferred the pathtracing version (a little more hotpixels, but "cleaner" etc, in about the same render time).
What I have left to do is to setup some good lighting and finish the animation.
The style I'm aiming for on the renderings is crisp/advertisement-ish.
Modeled in Blender 2.59.
All comments/suggestions/thoughts/critiques are welcome!