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More office interiors

Posted: Sun Mar 28, 2010 9:40 pm
by andrian
Hi. I'm making some interior shot for a client catalog, it's a furniture company and here is the results.

Re: More office interiors

Posted: Sun Mar 28, 2010 10:31 pm
by radiance
very nice ;)

did you use the supersampling trick for the antialiasing ?


Radiance

Re: More office interiors

Posted: Sun Mar 28, 2010 10:36 pm
by andrian
Yep.. :)

All the render was made at maximum for Octane resolution, and then resized. I used yours suggested method and it works pretty well. Thx.

Re: More office interiors

Posted: Sun Mar 28, 2010 10:37 pm
by EricDesign
very clean render ;)

Re: More office interiors

Posted: Sun Mar 28, 2010 10:41 pm
by andrian
Renders was done for 1 hour per picture, on gts 8800, imagine if i had GTX 480 this will take 10 to 15 minutes and + MLT maybe even 5 minutes.

Re: More office interiors

Posted: Sun Mar 28, 2010 11:19 pm
by Chris
Very nice! Very realistic indeed ;)

Re: More office interiors

Posted: Sun Mar 28, 2010 11:31 pm
by radiance
i think it's really good, but the only thing is the camera / position.

it looks like the objects where put in place to fit in the camera angle.
also, it looks a bit like a scale model.

maybe also try using pathtracing, it gives a more realistic light-flow. (i assume this is directlighting/AO ? )

Radiance

Re: More office interiors

Posted: Sun Mar 28, 2010 11:33 pm
by andrian
No, it's pathtracing ....

Re: More office interiors

Posted: Sun Mar 28, 2010 11:35 pm
by radiance
andrian wrote:No, it's pathtracing ....
if that's the case than i'm really happy, those are very good rendertimes ;)

Radiance

Re: More office interiors

Posted: Sun Mar 28, 2010 11:36 pm
by radiance
and a happy birthday too ;)

Radiance