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Octane Viewport Issues?
Posted: Fri Jul 31, 2026 12:06 pm
by dinosgr
Hello is it me, or the latest 5.2 addon, displays a grey render in octane viewport ?
Thanks
Re: Octane Viewport Issues?
Posted: Wed Aug 05, 2026 11:00 pm
by dinosgr
Did I do something wrong ? as not getting any reply... Is it working for anyone else?
Re: Octane Viewport Issues?
Posted: Thu Aug 06, 2026 11:29 am
by linograndiotoy
Yeah, something's wrong. We'll check. Thanks!
Re: Octane Viewport Issues?
Posted: Thu Aug 06, 2026 11:37 am
by linograndiotoy
Now it works. I think it mught be due to some kind of initialization problem. I just changed the preview pass to beauty before launching the preview, and now it always works, with any preview pass selected.
I could only reproduce it the very first time I tried.
Re: Octane Viewport Issues?
Posted: Thu Aug 06, 2026 2:18 pm
by dinosgr
Thanks, will try
Well tried changed the preview pass to beauty before launching the preview and no change for me.
Reinit, closed program changed to different kernels, nada
But nm, Until its fixed, i will stay to blenders preview, thank you
Re: Octane Viewport Issues?
Posted: Thu Aug 06, 2026 3:43 pm
by linograndiotoy
Could you please send me a simple scene showing the issue?
Re: Octane Viewport Issues?
Posted: Sat Aug 08, 2026 7:12 am
by dinosgr
It does it with just a default direct lighting template.
I go to shader AOV, change it to beauty render on Blender viewport is fine, when i initiate the octane viewport its not working.
Re: Octane Viewport Issues?
Posted: Mon Aug 10, 2026 8:46 am
by linograndiotoy
It looks like it only happens the first time I launch the preview after loading your scene.
And only when Blender and the Server have been just launched.
Also, it doesn't happen 100% of the times here.
Did you try to close and reopen the Octane Viewport?
Re: Octane Viewport Issues?
Posted: Mon Aug 10, 2026 9:06 am
by dinosgr
Sometimes it works, but without me doing anything just changing windows.etc.
But seriously for me it's 60% misbehaving.
Re: Octane Viewport Issues?
Posted: Mon Aug 10, 2026 10:02 am
by linograndiotoy
There's something important to consider.
That viewport is there for debugging purpose; it shouldn't be used for "regular" work.
That said, we really need to be able to identify and track the exact steps to reproduce the issue for fixing it.