Page 1 of 1

Need very high number of depthes for avoid any missed caustics and any black area in clear or color specular

Posted: Wed Jul 29, 2026 10:07 am
by nuno1980
Hello, guys. :)

-To increase photon or diffuse depthes for add new caustics-:
increase photon or diffuse depthes for add new caustics.png

-To increase specular depthes for remove any black area-:
increase specular depthes for remove any black area.png
But IMPORTANT FIRST: To decrease "ray epsilon" from default value to ideal value for remove any black area. If this doesn't eliminate any black area, try to increase specular depthes.


-- Watch with read my description - https://youtu.be/LnAUfa7tGmc

--> If you have any doubt, reply here.

Good tip, happy rendering and best regards. ;)