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Gaussian Splatting - Z depth

Posted: Sun Jun 07, 2026 6:20 pm
by alexlasbleiz
Hi
I'm new user of Blender 5.1 / Octane render prime

is there a way to get Z-depth Aov with gaussian splatting?

thks
Alex

Re: Gaussian Splatting - Z depth

Posted: Mon Jun 22, 2026 9:03 am
by bepeg4d
Hi,

Gaussian Splats are not geometry, so they cannot be seen by Z-Depth.
You need to convert them to polygons, just to obtain the Z-depth you need.
Sorry, not a Blender user, but for C4D there are plugins for doing that.

ciao,
Beppe