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Camera type - Request

Posted: Mon Feb 23, 2026 10:58 am
by remKa
Hello,

Could we have the possibility to switch between Universal or Realistic Camera inside the camera parameters ?

And would it be possible to add a "reset to default value" for each parameters ?

There are these possibilites in the Houdini plugin and this is pretty handy

Re: Camera type - Request

Posted: Mon Feb 23, 2026 2:19 pm
by tombyrom
I agree would be nice to switch between the universal vs realistic

I did create a macro script a while back that lets you create a Universal camera or a Realistic camera from the current active 3ds Max viewport view. I would always use the create camera from view in 3dsmax for Vray Cams or Physical cameras but no option for doing that with Octane cameras
Screenshot 2026-02-23 140703.png
You can configure some of the defaults in the script. I suggest either updating or removing the ocioDisplayName to your display view or remove if you do not use one
Screenshot 2026-02-23 140356.png
Install
- Just drag the macro into Max,
- Restart max
- Customise toolbar > Quads/Toolbars > Category 'Byrom' > Create Octane Camera from view


works with latest version of Octane Plugin 26.5