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increasing flakes strength

Posted: Mon Feb 02, 2026 3:08 pm
by mitchino
I am trying to create a glitter type material using a flakes node connected to the normal channel of a material.

How can I increase the strength of the effect? When I use a normal map image I can bump up the power, but there's no power setting on the flakes node.

Re: increasing flakes strength

Posted: Tue Feb 03, 2026 11:40 am
by bepeg4d
Hi,

You can try with new "NormalMap(MX)" node, with Flakes in the "in " pin, and a FloatTexture in the "Scale" pin, so you can enter values greater than 1:
IMG_6847.jpeg
ciao,
Beppe

Re: increasing flakes strength

Posted: Tue Feb 03, 2026 3:23 pm
by AWOLism
Something else to consider might be to separate the flakes to their own layer for even more control.
See Silverwings video on car paint materials:
https://www.youtube.com/watch?v=4BBQGaqeuqw