[Sell] 14 carafes' group on glossy floor@def roughness
Posted: Thu Jan 08, 2026 10:40 am
Hello, guys. 
---> IMPORTANT: before your buy, check my new signature (bottom of my any message) for learn my learning/tips.
-- NOTE: I suspend to upload any new project (ORBX, Blender or...) until 9th rendered image sold because I sold only 1st rendered image until the moment --
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The image with 3M-polygon for 14 carafes at our sun source on the glossy gray floor@roughness of 0.0632 is rendered by my GeForce RTX 4090 using OctaneRender Standalone 2025.2.1:
This image (screenshot) is free with denoiser but it's downscaled to 1440x900 and has soft caustics at 15x sun size source (this is not "our" sun). --But if you are interested HARD caustics, buy it - check the PRICE below.--
-Rendered view- (free but soft caustics): -Wireframe view-:
-Screen, render and image settings-:
- Resolution screen: 5760x3600
- Render kernals: path tracing (PT) for variable caustics and for reflected+refracted lights and photon tracing (PHT)@radius 5e-4,@GI 1,@photon samples 1 for fixed caustics
- Number of samples per pixel:
-at PT - 3M during 289h15min
-at PHT - ~2k during 50min
- Depthes ray: 44-diffuse and 82-specular (PT and PHT) and 50-photon (PHT)
- Render time: 290h05min
- Format images: PNG and uncompressed EXR (exposure 1.8 for avoid any wrong color+brightness)
-> PRICE of 1 normal free-denoised rendered image with free all separate picked regions included: US$30 for HARD caustics from OUR sun source as 1x sun size and for get full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan.
-> You want to downscale any non-denoiser image to 1440x900 (or to 2880x1800) for reduce noises.
Best regards.
---> IMPORTANT: before your buy, check my new signature (bottom of my any message) for learn my learning/tips.
-- NOTE: I suspend to upload any new project (ORBX, Blender or...) until 9th rendered image sold because I sold only 1st rendered image until the moment --
---------------
The image with 3M-polygon for 14 carafes at our sun source on the glossy gray floor@roughness of 0.0632 is rendered by my GeForce RTX 4090 using OctaneRender Standalone 2025.2.1:
This image (screenshot) is free with denoiser but it's downscaled to 1440x900 and has soft caustics at 15x sun size source (this is not "our" sun). --But if you are interested HARD caustics, buy it - check the PRICE below.--
-Rendered view- (free but soft caustics): -Wireframe view-:
-Screen, render and image settings-:
- Resolution screen: 5760x3600
- Render kernals: path tracing (PT) for variable caustics and for reflected+refracted lights and photon tracing (PHT)@radius 5e-4,@GI 1,@photon samples 1 for fixed caustics
- Number of samples per pixel:
-at PT - 3M during 289h15min
-at PHT - ~2k during 50min
- Depthes ray: 44-diffuse and 82-specular (PT and PHT) and 50-photon (PHT)
- Render time: 290h05min
- Format images: PNG and uncompressed EXR (exposure 1.8 for avoid any wrong color+brightness)
-> PRICE of 1 normal free-denoised rendered image with free all separate picked regions included: US$30 for HARD caustics from OUR sun source as 1x sun size and for get full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan.
-> You want to downscale any non-denoiser image to 1440x900 (or to 2880x1800) for reduce noises.
Best regards.