Page 1 of 1

Octane equivalent nodes

Posted: Sat Oct 18, 2025 4:18 pm
by interelectronix
Does anybody know the equivalent nodes in Blender Octane ?

Any help appreciated
Screenshot 2025-10-18 at 18.15.06.png

Re: Octane equivalent nodes

Posted: Mon Oct 20, 2025 9:18 am
by linograndiotoy
In Octane you can use Channel Picker and Channel Merger instead of Separate XYZ and Combine XYZ.
Channel Picker extracts one component (R/G/B → X/Y/Z) and Channel Merger combines them back into a vector.

For the Incoming output, use Ray Direction, but note it points toward the camera — so multiply it by –1 to match Cycles’ orientation.