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Octane Render AOV Save Path Requires Manual Folder Selection (Cannot Be Set via Python/API)

Posted: Tue Sep 09, 2025 12:43 am
by shogun3001
Description

When working with Octane in Cinema 4D, we can enable the Save dialog, Multi-Pass, and Render AOV Manager programmatically. We can also toggle formats (e.g., 16-bit DWAB EXR) without issue.

However, the Render Pass path field has a critical limitation:

If you manually click the folder button next to the path field and select a directory, Octane accepts the path and rendering works as expected.

If you try to set the path programmatically (writing a string directly into the parameter), Octane does not recognize it.

Without this manual folder selection, Octane either defaults back to a standard Multi-Pass EXR output or refuses to render multilayered EXRs properly.

This forces a redundant manual step in an otherwise automated pipeline.

Expected Behavior

The Render Pass path should be settable via Python/SDK, the same way we can toggle checkboxes and formats. Scripts should be able to define the save directory without requiring a GUI folder-picker confirmation.

Actual Behavior

Octane ignores programmatically set paths and requires a manual folder selection before it will save multilayered EXRs correctly.

Why This Matters

This breaks automation workflows (e.g., versioned save/iteration systems like “I Like It”) because users are forced to manually re-select a directory each time instead of letting scripts manage it.

Request

Please allow the Render Pass save path to be set programmatically via Python/API, without needing the folder-picker dialog.