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V-Ray 7 for 3ds Max, Update 2...

Posted: Wed Aug 06, 2025 9:45 am
by HHbomb
wow... They had already implemented some AI features that have been announced by Otoy, gaussien splatter mask with distance falloff, and some very nice features...
Otoy team make a great job, but far behind...

Re: V-Ray 7 for 3ds Max, Update 2...

Posted: Wed Aug 06, 2025 6:55 pm
by Elvissuperstar007
They added what I wanted 4 years ago, the starry sky, I watched the presentation, very cool functions and a convenient interface, lightmix is at hand, and not in the wilds of the forest. although just repeat the lightmix Corona render and the users will be happy, but we have something completely inventive, the average user doesn't even know how to use it and it's not clear how to turn on this lightmix.
Octane developers urgently need a good interface designer for the team