Clear standard diamond on glossy floor - more dispersion as NEW
Posted: Sat May 03, 2025 10:06 am
Hello, guys.
Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.
-Standard diamond (since 2014
) at 8.179x sun size:
Refractive index (ior): 2.4166
Abbe Number: 22.73
-Screen, render and image settings-:
Resolution screen: 1024x1500
Depthes ray: 80-diffuse and 160-specular
Samples per pixel: 150k
Render time: 1h04min
Free project about Standard diamond: ORBX only, sorry.
Best regards.

Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.
-Standard diamond (since 2014

Abbe Number: 22.73
-Screen, render and image settings-:
Resolution screen: 1024x1500
Depthes ray: 80-diffuse and 160-specular
Samples per pixel: 150k
Render time: 1h04min
Free project about Standard diamond: ORBX only, sorry.

Best regards.
