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Clear standard diamond on glossy floor - more dispersion as NEW

Posted: Sat May 03, 2025 10:06 am
by nuno1980
Hello, guys. :)

Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.

-Standard diamond (since 2014 :lol: ) at 8.179x sun size:
clear@ior 2.4166,@abbe nr 22.73 at 8.179x sun size_PT denoised@80-diff,160-spec_150k spp - 1h04min.png
Refractive index (ior): 2.4166
Abbe Number: 22.73

-Screen, render and image settings-:
Resolution screen: 1024x1500
Depthes ray: 80-diffuse and 160-specular
Samples per pixel: 150k
Render time: 1h04min


Free project about Standard diamond: ORBX only, sorry. ;)
diamond@abbe 22.73 at PT.orbx
(92.48 KiB) Downloaded 21 times

Best regards. ;)

Re: Clear standard diamond on glossy floor - more dispersion as NEW

Posted: Fri May 09, 2025 3:19 pm
by Elvissuperstar007
Hi, not bad! I'll send you a file with my stone settings here, next week, I'm rendering now

Re: Clear standard diamond on glossy floor - more dispersion as NEW

Posted: Fri May 09, 2025 6:12 pm
by Elvissuperstar007
Handsome! Gems and jewelry are quite a complicated task. But I will send you all the files, I expect cool renders from you