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render crashing

Posted: Fri Jan 10, 2025 1:14 pm
by marcikola
hi!

i have a bit heavy scene with about 24mil primitives. is this too much for my rtx 4090?

it always crashes and i get this error:

[1].triangleArray", "numVertices" is non-zero, but "vertexBuffers[0]" (vertex buffer for motion key 0) is null
*** OCTANE API ERROR: OptiX API error for device 0: Invalid value
*** OCTANE API ERROR: Error updating OptiX geometry acceleration structures

any hints would be awesome!

Re: render crashing

Posted: Fri Jan 10, 2025 8:12 pm
by marcikola
just figured its only when i render with motion blur with velocity attribute. is this a known problem?

Re: render crashing

Posted: Sat Jan 11, 2025 9:58 am
by ricky_otoy
That looks like it MAY be a core issue. Do you get the same if you export to ORBX and run it in Standalone?

Could you send us a sample scene that crashes? Thanks