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clay mode

Posted: Fri Dec 13, 2024 5:50 pm
by remKa
Hello,

Would it be possible to have the option to render specular object as diffuse object when we set the clay mode as "grey" please ?

Thank you in advance

Re: clay mode

Posted: Fri Dec 13, 2024 7:22 pm
by skientia
That should effectively be the default behavior.

Tested (double-checked) in Standalone 2024+ with both the little toolbar "Clay mode" and Kernel "irradiance mode", solely diffuse shading, no specular refraction / reflection.

When "irradiance mode" or "colored clay mode" is enabled, with a specular material (glass, refraction), the sphere surface is rendered as diffuse shading with refractive caustics (indirect rays).

Image