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Rendering native hair and fur

Posted: Tue Nov 05, 2024 5:56 pm
by coilbook
Hi,
Does octane support 3ds max hair and fur? It renders as tubes and it is slow. I tried arnold and it renders perfect hair and quick.
IF not can you add hair and fur support? It feels that octane treats each hair as a copy and not as an instance. Eval times are high, vram usage is very high.