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Sheer curtain shader?
Posted: Tue Oct 08, 2024 7:15 am
by Builtdown
Hi,
How to get this kind of shader? (see attach.) Thin curtain that has light passing + roughness blurring the background.
With Diffuse I can get nice fabric (opacity + transmission) but I don´t know how to get that "blurring". I know only how to do it with Speculat material with "roughness".
Can you help, please?
Re: Sheer curtain shader?
Posted: Tue Oct 08, 2024 10:56 am
by Builtdown
I thought this would be really simple

No one has idea of how to do this?
Re: Sheer curtain shader?
Posted: Thu Oct 10, 2024 9:52 am
by Builtdown
I cannot still get same result. Below is my try. I mixed Diffuse (with opacity texture) and Specular (with Roughness). How can I get the style of the original picture?
Re: Sheer curtain shader?
Posted: Thu Oct 10, 2024 11:09 pm
by skientia
One of the methods relies on the
Universal material:
• set to
Diffuse or
Thin Wall Diffuse
•
Optionally with a Scattering Medium (white scattering value)
•
Optionally with Sheen
Opacity is generally subject to avoidance, although it shouldn't cause much trouble for a single curtain with no VFX compositing in post or anything related.
The approach also depends on the mesh (with or without thickness) and [quality of and type of] the textures.
More or less the same approach applied on these renders from an
upcoming post on Fabric shading.
Not a curtain but a similar. This one uses Diffuse transmission mode, no opacity, no medium (sheen was disabled):

Re: Sheer curtain shader?
Posted: Fri Oct 11, 2024 12:00 am
by skientia
A rudimentary, different scene (J-CUBE Esper Room, USD) in "clay" shading expect for the hanging cloth by the door:

Re: Sheer curtain shader?
Posted: Fri Oct 11, 2024 6:44 am
by Builtdown
Great reply!
I will try.
Re: Sheer curtain shader?
Posted: Fri Oct 11, 2024 9:18 am
by Builtdown
Hi,
Using Universal material helped a lot. Thanks!
Below I attached two new pics: One with Specular transmission and one with Diffuse transmission.
I like that Specural gives some look through (etc. the man) but otherwise the Diffuse looks better. What to do about this?
(Diffuse Thin Wall didn´t look good).
Re: Sheer curtain shader?
Posted: Fri Oct 11, 2024 2:41 pm
by skientia
Transmission type set to Specular essentially results in a "glass like" material. Not the most suited for such rough fabric.
In this configuration, the Diffuse "color" parameter is basically an "opaque parameter".
it may also introduce "fireflies" depending on the render kernel. Here, DL Kernel could suffice and PT suited but requires fine tuning.
This page on Octane sampling / kernel settings covers the details.
There is also a "color management issue",
this page should cover it all and be applicable to any Octane plugin.
Re: Sheer curtain shader?
Posted: Sat Oct 12, 2024 7:48 am
by Builtdown
Thanks for all the info!
I didnt do much about your other tips but attached the latest test below.