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Caustics test - 100k spp both 540p and 4320p using PT kernel

Posted: Fri Oct 04, 2024 9:06 pm
by nuno1980
Hello. I'm using OctaneRender plugin for Blender v29.14 with my GeForce RTX 4090. :D

At our sun source, 100k spp (samples per pixel) at Path Tracing (PT) kernel - 540p vs 4320p:
caustics test - 540p (8x zoom) vs 4320p.png
4320p is much better caustics than 540p. :o :mrgreen: But 4320p is ~39x longer render time than 540p but 4320p is 64x higher resolution screen than 540p. Therefore, 4320p has 1.6x more performance efficiency. :)

Best regards. ;)

Re: Caustics test - 100k spp both 540p and 4320p using PT

Posted: Fri Nov 29, 2024 11:01 am
by pixym
What kernel did you use ?
From what I have seen, photon tracing is far quicker for caustics rendering.

Re: Caustics test - 100k spp both 540p and 4320p using PT

Posted: Fri Nov 29, 2024 8:49 pm
by nuno1980
pixym wrote:What kernel did you use ?
PT is path tracing. :)
From what I have seen, photon tracing is far quicker for caustics rendering.
I knew this kernel but unfortunately, Photon can't render any *variable* caustics on glossy floor and/or ceiling and/or wall with the roughness of less than +/-0.4 - learn Variable caustics (new): Path Tracing vs Photon Tracing. ;)

Re: Caustics test - 100k spp both 540p and 4320p using PT kernel

Posted: Fri Nov 29, 2024 8:51 pm
by pixym
My bad, I did not even notice « PT » in the title :shock: