octane LiveViewer constantly crash
Posted: Tue Sep 24, 2024 3:41 pm
Hi there !
I got a problem since a while with octane, the LiveViewer constantly crash when it's turned on and it tries to update itself when I modify things in shaders (or environenement tag).
And it's not crashing once in a while, it crashes systematically after a few refresh ( 2 or 3 ) during manipulation of values in shaders.
It was already crashing with the previous version of octane and c4d 2024, I updated a few days ago to c4d 2025 and octane 2024.1 and it still crashes all the time.
It crashes more or less since I changed GPU I think, before I was using a RTX Titan, it was crashing from time to time, but it was bearable, then I updated to a 4090 and it crashes all the time (other GPU application don't, for instance Arnold does not crash like that).
Nvidia driver version is Studio 555.99
here is the octane log (new feature ? before it was just freezing, know I got freeze + log ) :
What can I do ? it's really hard to work in these conditions...
EDIT : I just read in another similar post below that I should install drivers 561.09, I just did and it seems to works better ! ( if this was the source of the problem, this driver version should be written in bright colors just under the download link, I was using an older version as I was advised to do so with the older octane version and not the up to date one at the time ) anyway I'll pursue working, if it still crashes i'll come back, if not, god bless the nvidia driver version 561.09 !
I got a problem since a while with octane, the LiveViewer constantly crash when it's turned on and it tries to update itself when I modify things in shaders (or environenement tag).
And it's not crashing once in a while, it crashes systematically after a few refresh ( 2 or 3 ) during manipulation of values in shaders.
It was already crashing with the previous version of octane and c4d 2024, I updated a few days ago to c4d 2025 and octane 2024.1 and it still crashes all the time.
It crashes more or less since I changed GPU I think, before I was using a RTX Titan, it was crashing from time to time, but it was bearable, then I updated to a 4090 and it crashes all the time (other GPU application don't, for instance Arnold does not crash like that).
Nvidia driver version is Studio 555.99
here is the octane log (new feature ? before it was just freezing, know I got freeze + log ) :
Code: Select all
Started logging on 24.09.24 17:26:49
OctaneRender Studio+ 2024.1 (14000011)
initOCIOconfig cfgFile: OCIO_ENV:
disableAllDevices
VRAM used/free/max:0Kb/23.988Gb/23.988Gb Out-of-core used:0Kb RAM used:12.109Gb total:63.921Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Export materials time= 630.721 ms
Collect objects time= 5.081 ms
Mesh creation time = 13.423 ms.
Api update time: 5.821 ms.
VRAM used/free/max:1.545Gb/18.304Gb/23.988Gb Out-of-core used:0Kb RAM used:13.168Gb total:63.921Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Export materials time= 7.675 ms
Collect objects time= 4.227 ms
Mesh creation time = 8.76 ms.
Api update time: 4.024 ms.
VRAM used/free/max:1.546Gb/18.295Gb/23.988Gb Out-of-core used:0Kb RAM used:13.875Gb total:63.921Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Export materials time= 7.832 ms
Collect objects time= 4.209 ms
Mesh creation time = 9.498 ms.
Api update time: 3.958 ms.
VRAM used/free/max:1.546Gb/18.295Gb/23.988Gb Out-of-core used:0Kb RAM used:13.911Gb total:63.921Gb OpenGL free/total:0/0
device 0: failed to bind device to thread, since it's already bound
device 0: failed to initialize context
device 0: failed to initialize render thread 000002A80FFF1850
MB:0/0 ST/MOV:0/3 Nodes:23 Tris:12k DispTris:0 Hairs:0 Meshes:3
Textures Grey8/16:0/0 Rgb32/64:4/1
--------------------------- EXPORT LOG ---------------------------
Export materials time= 8.26 ms
Collect objects time= 4.122 ms
Mesh creation time = 13.367 ms.
Api update time: 3.688 ms.
EDIT : I just read in another similar post below that I should install drivers 561.09, I just did and it seems to works better ! ( if this was the source of the problem, this driver version should be written in bright colors just under the download link, I was using an older version as I was advised to do so with the older octane version and not the up to date one at the time ) anyway I'll pursue working, if it still crashes i'll come back, if not, god bless the nvidia driver version 561.09 !