How to Bake Octane Displacement Maps into Geometry?
Posted: Tue Sep 24, 2024 8:03 am
Hello everyone!
I'm working on a project where I have terrain in Cinema 4D using Octane displacement maps. However, I'm trying to import the terrain into Embergen, and it seems that Embergen doesn't recognize the displacement, so the terrain remains flat and doesn't work for my purposes.
Is there a simple way to bake Octane displacement maps so that the displacement is converted into actual geometry? Any tips on the best workflow to make this compatible with Embergen would be much appreciated!
Thanks in advance!
I'm working on a project where I have terrain in Cinema 4D using Octane displacement maps. However, I'm trying to import the terrain into Embergen, and it seems that Embergen doesn't recognize the displacement, so the terrain remains flat and doesn't work for my purposes.
Is there a simple way to bake Octane displacement maps so that the displacement is converted into actual geometry? Any tips on the best workflow to make this compatible with Embergen would be much appreciated!
Thanks in advance!