Octane 2024.1 for Unreal Engine 0.80: MetaHumans
Posted: Tue Sep 10, 2024 4:04 pm
Octane for Unreal Engine
Changes:
UE 5.4
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_4.exe
Free Version Installer: https://render.otoy.com/plugindownloads ... _UE5_4.exe
UE 5.3
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_3.exe
Free Version Installer: https://render.otoy.com/plugindownloads ... _UE5_3.exe
Changes:
- Upgraded to Octane 2024.1 stable
- MetaHumans: First working pass of metahuman skin.
*Metahuman skin requires the octane raytracing kernel
*It is advisable to reduce the ray epsilon to remove artifacts around the eyes
- Groom: Fixed issue with hair being too thin
- Groom: Improved hair specular conversion
- Textures: Plugin no longer changes texture arrays settings when it fails to load a texture array texture
- Materials: Plugin no longer converts unnessesary materials for metahumans
UE 5.4
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_4.exe
Free Version Installer: https://render.otoy.com/plugindownloads ... _UE5_4.exe
UE 5.3
Studio+ Installer: https://render.otoy.com/customerdownloa ... _UE5_3.exe
Free Version Installer: https://render.otoy.com/plugindownloads ... _UE5_3.exe