offset Triplanar Mapping by mesh?
Posted: Tue Sep 03, 2024 11:21 am
i have some individual mesh objects which are close together
they all have the same metal material applied using Triplanar Mapping. all good except the continuation of the mapping across meshes is clear
is it possible to break the continuation? i know it's possible with instances but how about regular meshes?
they all have the same metal material applied using Triplanar Mapping. all good except the continuation of the mapping across meshes is clear
is it possible to break the continuation? i know it's possible with instances but how about regular meshes?