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Blender Octane Displacement Texture Repeating Issue: Looking

Posted: Tue Aug 27, 2024 4:29 am
by violetbeth
I've discovered that the 'clamp value' parameter for image texture repeating does not appear to operate when using displacement, even when using a baking texture. Has anyone else seen this problem, or is it a known limitation in Blender Octane? I am seeking for potential workarounds or ways to prevent displacement texture repetition.

Re: Blender Octane Displacement Texture Repeating Issue: Looking

Posted: Mon Nov 04, 2024 12:07 pm
by tomhiddleston
Instead of using the default UV mapping, try using Object or Generated coordinates. This can help in controlling the repetition of the texture.

Re: Blender Octane Displacement Texture Repeating Issue: Looking

Posted: Fri Nov 22, 2024 9:44 am
by Shannarey
Hi, try using UV or object coordinates for more control over texture tiling, or adjust the displacement strength to reduce repetition.