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Octane VDB and Octane Fog Volume Conflicting in Render

Posted: Tue Aug 20, 2024 5:02 pm
by swilkerson101
Hello,

I'm having an issue with using an Open VDB and also a Octane fog volume. With both in the scene as you will see attached, the fog volume cancels out the smoke plume VDB. I know this is how the system is supposed to work but is there a work around so that I can see both my fog volume and the open VDB smoke plume in the same scene? I mainly don't want the smoke VDB to be completely opaque. Any help would be much appreciated.

Thanks