Page 1 of 1

Blender Crashes When Tweaking Gradient Map

Posted: Sat Aug 17, 2024 10:36 pm
by crossstar
The crash occurs whenever I tweak the gradient map, especially in scenes that are slightly heavy and have viewport rendering turned on. This issue persists in both the 28.16 octane build and the 29.11 Octane addon

Re: Blender Crashes When Tweaking Gradient Map

Posted: Sat Aug 24, 2024 5:30 am
by opstyix
I can second that. I've noticed this happen in previous builds, especially in heavy scenes.

Was able to cause a crash in a simple scene, but couldn't replicate it any further.
I'll provide my steps below just incase:

1. Create a "Box" object.
2. Create a new material for said object.
3. Insert a random image texture > Gradient Map > Albedo socket of Universal Material.
4. Switch to Rendered View.
5. Move any color stop back and forth until the application crashes.

I've uploaded my logs of the crash, hope it helps pinpoint the issue!

Re: Blender Crashes When Tweaking Gradient Map

Posted: Mon Sep 02, 2024 11:46 am
by linograndiotoy
I've been testing this in the latest internal custom and addon versions (29.12), and I couldn't reproduce the crash.