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displacement activation by script
Posted: Tue Jul 30, 2024 10:11 am
by HHbomb
Hi,
currentrenderer = renderers.current ; currentrenderer.displacementEnabled==true or false don't seem to work ?
thanks.
Re: displacement activation by script
Posted: Tue Aug 06, 2024 5:45 am
by neonZorglub
HHbomb wrote:Hi,
currentrenderer = renderers.current ; currentrenderer.displacementEnabled==true or false don't seem to work ?
thanks.
setting the value seems to work:
currentrenderer.displacementEnabled = true
or
currentrenderer.displacementEnabled = false
change the'Enable displacement' checkbox in the kernel tab.
The double '=' is for testing the value, and also work:
if (currentrenderer.displacementEnabled == true) then x = 1 else x = 2
That sets x to 1 or 2 correctly..
did you try to set the value with == ?
Re: displacement activation by script
Posted: Tue Aug 06, 2024 6:53 am
by HHbomb
Okaaaaaaayyyyyyyy….
I made a copy/paste,…. I didn’t see the double ‘=´…
Pffff I need some vacations.
Thanks