Meu render trava e logo depois todo o computador também
Posted: Mon Jul 15, 2024 4:36 am
Hello!
Soon after starting a light render the entire computer and the program crashes, and soon after a message appears about "CUDA Error 2 on device 0: no memory" I don't know
What to do about this situation, my configuration is RTX 3050 8gb, 16GB RAM, I5 7400, in theory it shouldn't crash or anything like that happen! help me please!
Started logging on 15.07.24 00:52:01
OctaneRender Studio+ 2022.1 (12000020)
VRAM used/free/max:0Kb/7.999Gb/7.999Gb Out-of-core used:0Kb RAM used:6.641Gb total:15.895Gb OpenGL free/total:0/0
FRAME:0 fps:30
FumeFx library initialisation error!
--------------------------- EXPORT LOG ---------------------------
Export materials time= 6010.399 ms
Collect objects time= 0.287 ms
Mesh creation time = 40.146 ms.
could not allocated the film buffer on the host (of 6564240000 bytes)
denoiserThread0 : Initialization failed. Restart required
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
Failed to create CUDA context
could not request a tonemap because we don't have any renderthreads available.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
pass [Reflection] ID:7 not found...
pass [Post processing] ID:16 not found...
pass [Shadow] ID:32 not found...
pass [Ambient occlusion] ID:1010 not found...
pass [Object ID] ID:1009 not found...
pass [Wireframe] ID:1007 not found...
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=3.134
Image:C:\Users\Windows10\Desktop\Projetos\Semana\Quinta\Pass\Pass0000.exr couldn't be saved with error code:1388049665
Passes saved in:0.007sec.
**** RENDER FINISHED **** stat=3
reset failure...
FRAME:0 fps:30
--------------------------- EXPORT LOG ---------------------------
Export materials time= 4262.66 ms
Collect objects time= 0.228 ms
Mesh creation time = 34.907 ms.
could not allocated the film buffer on the host (of 6564240000 bytes)
[img]CUDA[/img] error 2 on device 0: out of memory
-> failed to allocate device memory
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
denoiserThread0 : Initialization failed. Restart required
could not request a tonemap because we don't have any renderthreads available.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
pass [Reflection] ID:7 not found...
pass [Post processing] ID:16 not found...
pass [Shadow] ID:32 not found...
pass [Ambient occlusion] ID:1010 not found...
pass [Object ID] ID:1009 not found...
pass [Wireframe] ID:1007 not found...
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=2.342
Image:C:\Users\Windows10\Desktop\Projetos\Semana\Quinta\Pass\Pass0000.exr couldn't be saved with error code:1300231169
Passes saved in:0.004sec.
**** RENDER FINISHED **** stat=3
Soon after starting a light render the entire computer and the program crashes, and soon after a message appears about "CUDA Error 2 on device 0: no memory" I don't know
What to do about this situation, my configuration is RTX 3050 8gb, 16GB RAM, I5 7400, in theory it shouldn't crash or anything like that happen! help me please!
Started logging on 15.07.24 00:52:01
OctaneRender Studio+ 2022.1 (12000020)
VRAM used/free/max:0Kb/7.999Gb/7.999Gb Out-of-core used:0Kb RAM used:6.641Gb total:15.895Gb OpenGL free/total:0/0
FRAME:0 fps:30
FumeFx library initialisation error!
--------------------------- EXPORT LOG ---------------------------
Export materials time= 6010.399 ms
Collect objects time= 0.287 ms
Mesh creation time = 40.146 ms.
could not allocated the film buffer on the host (of 6564240000 bytes)
denoiserThread0 : Initialization failed. Restart required
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
Failed to create CUDA context
could not request a tonemap because we don't have any renderthreads available.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
pass [Reflection] ID:7 not found...
pass [Post processing] ID:16 not found...
pass [Shadow] ID:32 not found...
pass [Ambient occlusion] ID:1010 not found...
pass [Object ID] ID:1009 not found...
pass [Wireframe] ID:1007 not found...
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=3.134
Image:C:\Users\Windows10\Desktop\Projetos\Semana\Quinta\Pass\Pass0000.exr couldn't be saved with error code:1388049665
Passes saved in:0.007sec.
**** RENDER FINISHED **** stat=3
reset failure...
FRAME:0 fps:30
--------------------------- EXPORT LOG ---------------------------
Export materials time= 4262.66 ms
Collect objects time= 0.228 ms
Mesh creation time = 34.907 ms.
could not allocated the film buffer on the host (of 6564240000 bytes)
[img]CUDA[/img] error 2 on device 0: out of memory
-> failed to allocate device memory
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
denoiserThread0 : Initialization failed. Restart required
could not request a tonemap because we don't have any renderthreads available.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
pass [Reflection] ID:7 not found...
pass [Post processing] ID:16 not found...
pass [Shadow] ID:32 not found...
pass [Ambient occlusion] ID:1010 not found...
pass [Object ID] ID:1009 not found...
pass [Wireframe] ID:1007 not found...
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=2.342
Image:C:\Users\Windows10\Desktop\Projetos\Semana\Quinta\Pass\Pass0000.exr couldn't be saved with error code:1300231169
Passes saved in:0.004sec.
**** RENDER FINISHED **** stat=3