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MPlay Snapshot not respecting the denoiser switch

Posted: Thu Jul 04, 2024 6:10 pm
by LewisO
I need to compare the look of the render before denoising, and I would need to use the Mplayer to compare different snapshots a lot. However all the snapshots sent to MPlayer were denoised, it smeared certain key patterns(constructed with fine hairs) in the render, but the undenoised raw render in IPR is okay. It would be great if when I click the snapshot button, what I get in the Mplay looks exactly what's shown in the IPR (if better, including AOV) rather than the semi-rendered smeared denoised version.

Re: MPlay Snapshot not respecting the denoiser switch

Posted: Mon Jul 08, 2024 12:44 pm
by ricky_otoy
Hey LewisO, I will add a feature request for the snapshot button to output the same as currently shown in IPR.