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Light Linker Solaris Octane

Posted: Fri May 10, 2024 1:33 pm
by seriawp
I read that the Light Linker node isn't working yet.
But the old way with light ID doesn't work either.
Or am I doing something wrong? Please tell me.

Simple Test Scene
https://drive.google.com/file/d/1ISBHYO ... sp=sharing


Image

Re: Light Linker Solaris Octane

Posted: Fri Jun 28, 2024 9:05 am
by seriawp
???? Any solution?

Re: Light Linker Solaris Octane

Posted: Fri Jun 28, 2024 10:08 pm
by AlexeyAdamitsky
Works for me.

Some pointers:

* Avoid using merge node unless you know understand how to use layers in USD. Build your networks linearly top to bottom.
* Make sure you specify the primitives you want to control Render Geometry Settings for.
20240629_houdinifx_hzHvhnBh58.png

Re: Light Linker Solaris Octane

Posted: Tue Jul 16, 2024 8:59 am
by seriawp
AlexeyAdamitsky wrote:Works for me.

Some pointers:

* Avoid using merge node unless you know understand how to use layers in USD. Build your networks linearly top to bottom.
* Make sure you specify the primitives you want to control Render Geometry Settings for.
20240629_houdinifx_hzHvhnBh58.png

I realized what my mistake was: the light pass mask does not work with directional light, but it works with regular area lighting. :idea: :idea: :idea:

In any case - thank you, you helped me figure it out