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Exporting projects for other apps

Posted: Tue Mar 26, 2024 11:22 am
by boxfx
Is there any method for exporting a c4d octane project for use in any other 3d app whilst retaining any basic material information? eg is there a universal material type we could use that might allow for fbx, glb, or usd export to create something useful?

Currently we find ourselves having to remake some of our projects in old standard materials just so we can use the usd exporter to send to other departments for realtime 3d assets.

Re: Exporting projects for other apps

Posted: Wed Mar 27, 2024 8:02 am
by bepeg4d
Hi,
you need to have all Octane Materials as Universal Materials, then use Standalone to export in .FBX format.
Please have a look at this article here, and in particular to "Convert C4D Octane Materials into PBR glTF Materials" paragraph:
https://help.otoy.com/hc/en-us/articles ... ne-Toolkit

ciao,
Beppe

Re: Exporting projects for other apps

Posted: Thu Mar 28, 2024 11:39 am
by boxfx
bepeg4d wrote:Hi,
you need to have all Octane Materials as Universal Materials, then use Standalone to export in .FBX format.
Please have a look at this article here, and in particular to "Convert C4D Octane Materials into PBR glTF Materials" paragraph:
https://help.otoy.com/hc/en-us/articles ... ne-Toolkit
Super helpful thanks, didn't know this app existed. Will give it a go as soon as we get some free time to test