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Missing denoise layer

Posted: Fri Mar 08, 2024 5:19 pm
by clementvereecke
Hi,

I'm facing a very strange problem that I've never encountered before: In a specific project, the denoising passes are not being processed during rendering.
As you can see in the screenshot below, it only processes the AO and Zdepth passes before moving on to the next step.
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However, I do manage to get the main and post-effect passes in my folder, but the denoising (demain) passes are missing.
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Honestly, I've done a lot of digging and I really can't figure out what could be causing this. Could it be related to a specific object? I'm using LW2020.0.3, Octane version 2021.1.5 (the current stable version recommended), and have also tested with the same result on version 2021.1.7.
The layers appear to be disabled :
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I've tried my scene on two different machines (RTX 4090 and RTX 4070).

Below are some screenshots of my render target... nothing too exotic...
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Any ideas?

Re: Missing denoise layer

Posted: Tue Mar 26, 2024 8:29 am
by Lewis
Can you try to save AOVs in Multilayered EXR and check then instead separate files ?