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Camera texture projection blender octane

Posted: Sun Jan 28, 2024 10:35 am
by marcosblag
Hello,

Trying to use camera as a medium to project textures onto a plane.

Using blender octane, and I have access to the camera data node, but there are no options to choose specific cameras as the source of projection, not that I could find.

Am I restricted to just 1 camera, the active camera with regards to texture projection?

Will be great if someone can point me in the right direction.

Thanks!