Page 1 of 1

Octane not saving out all passes for first frame of render

Posted: Wed Jan 10, 2024 12:34 pm
by sivertbakkeng
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Windows 10
B. 2x4090
C. 128gb
D. 546.33
E. 2023.1.2
F. 2023.1.2
G. Cinema 4D 2024.1.0
H. -

Whenever I render an Image sequence it is random which of the selected multi passes Octane actually saves out for the first frame. Everything renders, and I can still see and save out passes from the Picture Viewer but Octane only saves out a random number of multi passes for the first frame.

For the rest of the frames it saves everything without fail, but the first frame rendered is usually missing a few passes saved out, sometimes all but one (a random one). This can be a big problem when I´m rendering a very big single frame with a lot of samples and need the image to have alpha and a functioning CryptoMatte since saving it out from picture viewer tends to ruin these two things. This has been going on through many Octane and Cinema versions.

Re: Octane not saving out all passes for first frame of render

Posted: Wed Jan 10, 2024 10:21 pm
by aoktar
Example scene is still a requirement of making a bug report and screenshots, for example from the saved missing images of this scene.
Also select all log options from settings/log and run a test render. Then find and post "c4doctanelog.txt" under preferences directory.