Page 1 of 1

Avoiding displacement texture repeating in Blender Octane?

Posted: Sun Nov 19, 2023 4:22 pm
by onw9949
Hi all, the "clamp value" setting for image texture repeating doesn't seem to work with displacement, even when using a baking tex. Any workaround or is this just a limitation that still exists?

Re: Avoiding displacement texture repeating in Blender Octane?

Posted: Fri Dec 01, 2023 7:58 am
by bepeg4d
You need to use Vertex Displacement, not Texture Displacement:
https://docs.otoy.com/BlenderH/BlenderP ... ght=vertex

ciao,
Beppe