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Material ID/Cryptomatte of objects behind specular material

Posted: Wed Oct 25, 2023 9:03 am
by phenrike
Hi folks,

Is there an easier and more straightforward way to read the material ID (like in a cryptomatte AOV) of objects behind a specular material? I have a scene with dozens of objects behind a glass, and if possible I would like to be able to use a cryptomatte pass without having to render the same scene twice.

Thanks!

Re: Material ID/Cryptomatte of objects behind specular material

Posted: Thu Oct 26, 2023 6:28 am
by bepeg4d
Hi,
please have a look at Custom AOVs:
https://docs.otoy.com/cinema4d/CustomAOVs.html

And Capture AOV:
https://docs.otoy.com/cinema4d/CaptureAOV.html

ciao,
Beppe