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Light types issue

Posted: Sat Sep 23, 2023 8:44 pm
by J.C
1. Switching lights types doesn't work property. eg switching from area to spot does not show spot, still keeps area. Switching from spot to area doesn't change nodes in shader editor although light switches to area light.
2. The add light menu has Regular Blender and Octane lights at the same time.

Re: Light types issue

Posted: Thu Sep 28, 2023 10:56 am
by linograndiotoy
We probably need a convert Light Shader option to achieve this, since Lights in Cycles, when using nodes, always use the same simple node setup.

Re: Light types issue

Posted: Mon Oct 02, 2023 12:47 pm
by J.C
I would suggest removing the options that are only Cycles related and keep only Octane's stuff to avoid confusion and errors.