Weird artefacting happening on all of my displacements
Posted: Sat Sep 23, 2023 6:04 pm
Is there any explanation for why this is suddenly happening on all my displacements? I've been getting this for the last few months, and I thought I'd open up a previously fine model that never had this effect before, and its also present here.
The last time I was advised on this, it was suggested I switch to Vertex Displacement, but honestly, that's a completely unworkable idea, because doing so means I have to switch the subdivisions to the point that the model goes from 600k to 2.2m pixels.
I'm getting to the point where I have to not use displacements, and I don't understand why it's not working. Vertex displacements are never, ever, a solution, because they either don't work, or they make the whole scene completely unworkable due to the performance hit.
Forgive me for seeming frustrated, but Octane is the only software I use that doesn't seem to get incrementally better.
The last time I was advised on this, it was suggested I switch to Vertex Displacement, but honestly, that's a completely unworkable idea, because doing so means I have to switch the subdivisions to the point that the model goes from 600k to 2.2m pixels.
I'm getting to the point where I have to not use displacements, and I don't understand why it's not working. Vertex displacements are never, ever, a solution, because they either don't work, or they make the whole scene completely unworkable due to the performance hit.
Forgive me for seeming frustrated, but Octane is the only software I use that doesn't seem to get incrementally better.