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Octane 2022.1.2 for Unreal Engine - 0.70: Unreal 5.3

Posted: Wed Sep 20, 2023 4:38 pm
by ChrisHekman
Octane for Unreal Engine

Changes:
  • Upgraded to Unreal 5.3
  • Decals: Decals have been reworked and it takes less time to start rendering the scene when using them.
    *Heavy use will still greatly increase the time it takes for octane to start rendering
  • Optimizations: The time it takes for octane to start rendering has been greatly reduced for most scenes due to optimizations in the material conversion
  • Sequencer: Animated ORBX export now export all rendertargets. It is no longer nessesary for a rendertarget to be active in order to start an export
  • Sequencer: ORBX export now has new option of applying the unreal resolution to the rendertargets
  • MRQ: Added PNG/JPG exporter for the MRQ

Fixes:
  • Sequencer: Fixed bug that could cause octane to not export all frames in the sequence
  • Hair: Fixed crash that would happen when hair does not have seed or root UV values
  • Sequencer: Octane no longer load/unloads objects while unreal is rendering thumbnails for the sequencer
  • Materials: Fixed issue where a specific combination would cause transparency to convert inverted
  • ORBX Importer: Major speed optimizations and stability fixes
  • Textures: Fixed texture sampling issues in custom user HLSL code

UE 5.3
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_3.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_3.exe

UE 5.2
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_2.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_2.exe

Re: Octane 2022.1.2 for Unreal Engine - 0.70: Unreal 5.3

Posted: Fri Oct 13, 2023 11:07 pm
by enesssss
MRQ is not worked !!!