Baking Texture World Projection
Posted: Thu Aug 03, 2023 7:52 pm
Hi there,
I have searched for a solution, but couldn“t find any.
I have a cube that consists of 3x3x3 smaler cubes. They all need the same material and texture.
Whenprojected in Box view + world space, I have the texture as I need it. But when I animate the cubes, the texture doesnt move with it, because of the world projection.
Is there a way to bake the look and then animate it?
I have searched for a solution, but couldn“t find any.
I have a cube that consists of 3x3x3 smaler cubes. They all need the same material and texture.
Whenprojected in Box view + world space, I have the texture as I need it. But when I animate the cubes, the texture doesnt move with it, because of the world projection.
Is there a way to bake the look and then animate it?