Page 1 of 1
Square glitches when rendering Photon and 5x gpu node farm.
Posted: Thu Jul 20, 2023 4:42 pm
by Vivimagic
Hay as explained in the title, I am getting random frames from random nodes (via Deadline 10.1) not rendering the image fullly using the Photon tracer.
Can't share files or screenshots due to projects being under NDA.
Anyone else having an issue with this?
Re: Square glitches when rendering Photon and 5x gpu node farm.
Posted: Fri Jul 21, 2023 7:43 am
by bepeg4d
Hi,
try to disable "Minimize net traffic" option in Kernel panel.
ciao,
Beppe
Re: Square glitches when rendering Photon and 5x gpu node farm.
Posted: Fri Jul 21, 2023 8:52 am
by Vivimagic
bepeg4d wrote:Hi,
try to disable "Minimize net traffic" option in Kernel panel.
ciao,
Beppe
Ok will test this option out, thank you. What does the option do?
Re: Square glitches when rendering Photon and 5x gpu node farm.
Posted: Fri Jul 21, 2023 5:29 pm
by jayroth2020
Minimize Net Traffic distributes only the same tile to the net render nodes until the max samples/pixel has been reached for that tile and only then will the next tile is distributed to nodes when enabled. Work done by local GPUs is not affected by this option. This way a node can merge all its results into the same cached tile until the Primary node switches to a different tile.