Using vertex map with Hair and displacement
Posted: Sun Apr 02, 2023 7:54 pm
Hello there,
I want to make some animations with vertex map and I found that I'm not able to render in octane properly:
A. With hair. I'm trying to use vertex map with "hair density" inside "hair material", and even on "guides" place in "hair tag", but none of this are updating on render viewer, it is ok in c4d default render.
B. The same with displacer, but in this case I read some questions about this from a 2016 post where it said it was not yet implemented, is it already?. There is some way you can use vertexmap with a displacer inside octane materials?
Thank you,
I want to make some animations with vertex map and I found that I'm not able to render in octane properly:
A. With hair. I'm trying to use vertex map with "hair density" inside "hair material", and even on "guides" place in "hair tag", but none of this are updating on render viewer, it is ok in c4d default render.
B. The same with displacer, but in this case I read some questions about this from a 2016 post where it said it was not yet implemented, is it already?. There is some way you can use vertexmap with a displacer inside octane materials?
Thank you,