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Rounded Edges are disabled when Displacement Map applied

Posted: Fri Feb 24, 2023 10:20 am
by Chrott
I'm working on a product render and have to get real close to the product. I'm using round edges on my model, which works great, but a soon as I apply a displacement map (for an embossed emblem) my round edges seems to be overwritten or turned off...
Is this a limitation?

Is there a way to have both? Displacement and round edges on the model? I'm fine to go the extra mile for a workaround.

Thanks for the help!

Re: Rounded Edges are disabled when Displacement Map applied

Posted: Fri Feb 24, 2023 5:35 pm
by jayroth2020
This might be a limitation (I will have to check) but have you tried using the Filter function to soften your displacement map? Also, Check out our displacement guide series written by Scott Benson: https://help.otoy.com/hc/en-us/articles ... splacement

Re: Rounded Edges are disabled when Displacement Map applied

Posted: Sat Feb 25, 2023 5:38 pm
by Chrott
thanks for your answer. Soften the map works good but it doesn't round edges on my geo.
Hmm seems like this is not working. I think I have to split the geo then