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What's wrong with Otoy?

Posted: Wed Feb 08, 2023 10:31 am
by samsue
Hi,

I was here again making my materials, converting some MultiSubmaterial and trying to use Octane's Multi Texture for 3ds max

Why do always have to do it the worst way possible to use great tools? Really ... Do you have a CGI artist who tests what you do first?

tired of this **** it is not possible seriously... 3ds max plugin is a mess, they keep punching in new things that in the end aren't even used because the UI is horrible like AOV, Multi-Textur etc.....

viewtopic.php?f=27&t=81158


The only reason I don't switch to Vray is because people here at the company think it will be too much work.... I want to write a book, but I won't waste any more time than I already have

Re: What's wrong with Otoy?

Posted: Mon Feb 20, 2023 4:28 am
by Elvissuperstar007
I have been asking for AOV for a long time, but during this time I haven’t used it (I don’t understand how to work with it), wasn’t it easier to integrate into the render viewport like Vray - Corona?