Using remote workstations
Posted: Fri Sep 02, 2011 5:27 pm
Thought I would try the demo before purchasing and ran into some issues.
I have a hackintosh main workstation running Blender and GeForce8800, and a render machine running RHEL 5.6 and GTX560. I was thinking my workflow would be export OBJs from Blender on the Mac to a shared folder, pick those OBJs up and render them on Linux. However, when I connect to the Linux box using VNC nothing works, Octane starts but never renders anything (no errors however). If I try over X I get an error "Failed to initialize OpenGL Extensions"
Is what I'm doing out of the ordinary? Is there a better workflow that would allow me to run on my primary workstation and offload renders to another machine?
Cheers!
I have a hackintosh main workstation running Blender and GeForce8800, and a render machine running RHEL 5.6 and GTX560. I was thinking my workflow would be export OBJs from Blender on the Mac to a shared folder, pick those OBJs up and render them on Linux. However, when I connect to the Linux box using VNC nothing works, Octane starts but never renders anything (no errors however). If I try over X I get an error "Failed to initialize OpenGL Extensions"
Is what I'm doing out of the ordinary? Is there a better workflow that would allow me to run on my primary workstation and offload renders to another machine?
Cheers!